Holy stealthy transport batman!!

Yup, another dev blog has come out.  Transport ships are getting a balancing, cloak capabilities, etc…  Check it out as you really should read this.  Transport ships are lacking?  Hmm, not in low sec, they always get past gate camps.  I guess those bubbles in 0.0 DO work…
http://myeve.eve-online.com/devblog.asp?a=blog&bid=598
rollin’ rollin’ rollin’
Much has changed in Eve since [...]

Complex reactions just became more complex, reactor operators go cross eyed

Yup, it’s yet another dev blog.  Way to go CCP, keep ‘em coming!!!
http://myeve.eve-online.com/devblog.asp?a=blog&bid=601
In a nutshell, CCP is trying to balance moon resources.  Instead of having to spend massive amounts of isk to get that much coveted refinded resource from a dysprosium moon, you can take other resources and refine them into what you need.
So how [...]

Weapons get together, Alliances can submit again, the ‘Space Whale’ is born…

…Man, CCP has been putting a lot of information out lately.
Dev Blog on Weapon Grouping:  http://myeve.eve-online.com/devblog.asp?a=blog&bid=596
Weapon Grouping is something that people have been asking for as long as I can remember.  In a nutshell, you will be able to stack turrets or launchers into a group to make manual reloading and/or changing ammo types [...]

Ghost training

This whole thing has become a huge drama fest and to be honest, I have been hesitant in commenting on this, however, people are complaining in the fashion I have not seen since the NGE hit Star Wars Galaxies.
That being said, I am going to venture forth, with my asbestos suit on, and chime in [...]

More dev blogs

Our long lost economist has returned, we have our quaterly new letter that we all have been missing:
http://myeve.eve-online.com/devblog.asp?a=blog&bid=594
We also have a dev blog about the EVE Performance Group.  These folks work on the the Stackless IO project as well as EVE 64 and many of the upcoming enhancements that I have mentioned like the weapon [...]