CCP’s announcement of Dust 514 has everyone in a “Awesome Sauce” frenzy and yet I sit here and I can’t get excited about it.
It’s a console game, no PC version announced.
Well, that sucks, it’s another first person shooter for the console market. Haven’t we had enough yet?
It’s a console game.
Yep, in case you have not figured it out yet, I am not a fan of console games. Don’t get me wrong here, many of the consoles and the games for them are well written and visually stunning. If Dust 514 is held to the same quality standards of production that CCP holds its graphical content, all other console games will simply pale by comparision.
And yet, I can’t get excited by it. I’ve watched the videos, looked at the screenshots and as stunning as everything looks, I sit here wondering when Walking in Stations will go live. I sit here waiting to be able to leave my pod, walk around the stations, interact with everyone and then possible board a corporate drop ship to go help take a planet.
But, I won’t be able to do that, because Dust 514 is a console game.
I play EVE Online because it’s NOT a console game. I simply do not like games that limit what you can do. There are only so many iterations of a map, so many ways you can use a combination of weapons in a FPS before it’s a collection of bored people shooting people because their fingers have siezed holding the fire button. It’s a rent it for your XBox for the weekend type of game.
I can understand why CCP has released an FPS. It’s money in their pocket. Take an established product, give it an FPS that is visually centuries ahead of anything else that is on the market now and/or ten years from now and make a huge amount of money. They would be fools to not release Dust 514 and honestly, if it were my decision, I would release it in a heartbeat, it’s good business. One has to tip their hat to CCP for making such a product.
But, it’s a console game.
Yeah, I am impressed but not excited and I am left wondering, will this have the same effect on the game that Faction Warfare had? Create a lot of buzz, get a lot of people excited and then die out as people loose interest? I hope this is not the case.
Yeah, it’s a console game. Release a PC version and you may have a better chance of keeping people from loosing interest as they won’t have to leave the PC to fight on a planet. Release a PC version as this will increase the immersion in the EVE universe.
Console games area a great way to create income but a lousy want to add to immersion to an existing product that is PC based.
So, I will get excited when I see the PC version announced and released. Until then, I will just keep my bottle of “Awesome Sauce” corked and in the fridge.
Tags: console game, Dust 514



August 18th, 2009 at 8:59 pm
This is complete speculation, but it wouldn't be too much of a stretch to think that WiS (Walking in Stations) could be DUST as an expansion to the EVE Game. Now they have said many many times that combat will not be part of WiS, but maybe that has changed, or maybe WiS is how DUST will Interact with EVE…. Who knows. But the point is, I dont see how this hurts EVE. True this may not be available to those who do not like or have consoles, but you cant deny that it adds a whole new level to the game.
Being able to contract DUST merc corporation to assault a planet is sweet "awesome sauce". Think of it this way, they were gonna introduce planetary interaction at some point anyways, your were always gonna be able to have the opportunity to try and take over planets. Now instead of doing hiring AI mercs and trusting some lame computer code to get it done for you, You can hire real people with real plans to take the planet, and if you happen to have a console you can take part in the action too. True if you done have a console you miss out on the FPS sweetness, but you still gain the benefits of commanding the mercs and taking control of planets.
I dont know if I explained myself well, but thats my two sense. I also posted on my blog here, http://connect.tweveit.com/keldar/blog/2009/dust-...
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Galen Reply:
August 18th, 2009 at 9:05 pm
Yeah, but it's a console game…
:p
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Chainer_Cygnus Reply:
August 18th, 2009 at 9:08 pm
We don't know that it won't be incorporated into EVE under a different branding.
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AnMiTh Reply:
August 18th, 2009 at 9:12 pm
Thats a Cop out
Seriously though, Think of it as and extension of EVE onto the console market. I know there were a lot of maybes in my comment, but you really cant be so blind as to the possible benefits this could have on the EVE PC MMO. True you may not be able to do the FPS, but you can still interact with the FPS, you said you don't like FPS's anyways. So this way you can play EVE and let the FPS players enjoy EVE in a creative way, and STILL help you defeat your enemies in the "real" EVE Game.
Its Win Win in my opinion. People that don't enjoy FPSs wont play it, but they still gain the benefits of being to utilize the real live players in the FPS to do their dirty work so to speak.
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Galen Reply:
August 18th, 2009 at 9:29 pm
Take it easy mate, I can see how it would help the game. I'm not saying that all the media blitz our community is giving this thing is not justified, I am just saying that I am one of those people who does not enjoy playing an FPS on a console and as for FPS games, well, Duke Nukem 3D was the last one I really enjoyed.
Yeah, I'm that old.
If CCP releases Dust 514 in a PC and Mac version, you can be that I will purchase a copy and I will most likely play it.
I just am one of those strange people who does not like game consoles. Maybe it's due to all that time playing on an Atari 2600 as a young child.
AnMiTh Reply:
August 18th, 2009 at 9:37 pm
Here is an Idea, If they did release it as an expansion to EVE on the PC. Maybe they would have it require a Xbox usb controller to operate. who knows.
Great post mate. Always Fun debating a friend
Galen Reply:
August 18th, 2009 at 10:05 pm
I don't like the idea of a required controller, but a recommended on would be good. I can see how that would actually enhance game play.
Thanx mate, I like these debates.
August 19th, 2009 at 12:58 am
EVE: A highly complex and intricately detailed game with a close? bound community branching for years.
DUST 514: Xbox 360/PS3 Halo screaming kids.
You do the math.
Waiter: There is Console brats in my EvE online infrastructure.
It's unstable, I cannot honestly say I can see this working. I see dark days ahead.
http://www.rustyarcade.com/uploads/articles/commo...
A concept of Battlefield on the PC I can understand.
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EVE's WeekendWarrior Reply:
August 19th, 2009 at 6:48 pm
I agree.
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Revolver Reply:
August 28th, 2009 at 11:29 pm
I agree to some extend. This next step in expanding New Eden was inevertible. CCP has allready announced lots of times that Eve is not finished. They want to give the player total control over all the game and this a the next big step.
Peronally I'm glad that they will release it outside of eve and I think it is a great idea to launch it on consols. This way they will get the complete opposite crowd to play (lets face it) the same game. After that they will only have to fill in the gap.
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August 19th, 2009 at 5:03 am
Personally, I'm excited to be able to fly spaceships.
I'm so glad that CCP is supporting spaceships.
I bet they'll even have "Flying in Space" [FiS] Soon™
http://eve.finkeworld.com/2009/08/19/upcoming-eve...
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August 19th, 2009 at 7:36 am
It didn't look much different from other contemporary console games though. I seriously doubt it will be the success CCP is hoping for…
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August 19th, 2009 at 11:15 am
I guess I'm a stick in the mud as well, having some console gamer determine the outcome of my NON fps game is well to be honest scarey as hell. I like the fact they are trying to link EvE and a FPS, I do not own a console so WTF am I to do? buy one just because of eve? I do not think so….I do not like most console games, not that I do not see the value in the market…..the devil is certainly in the details of HOW they will determine sov.
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Galen Reply:
August 19th, 2009 at 11:31 am
I am with ya mate. I don't own a modern console, simply because I don't find them interesting enough. The Wii is the first console in a decade that has tickled my interest, mainly for the physical activity based games, but all and all, I don't find console games are able to entertain me long enough to spend the money.
As for sovereignty, well, this may be game breaking. If they don't release a PC version, they are going to alienate a large section of their player base. They would introduce a game mechanic that many people can not interact with since they don't spend money on both PC and console based games.
I applaud CCP's efforts in breaking into new ground, but they need to not tear up what they have already built.
I will say this, I like the idea of something other than POS warfare affecting sovereignty. It makes sense in what they are proposing, but again, as you say, the details are what's needed.
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August 19th, 2009 at 1:35 pm
The graphics they've shown so far are beautiful but I am not a fan of either console games or FPS, so I won't be buying or playing DUST. Besides that, as an EVE player who isn't involved in and couldn't care less about null sec sov, there's simply no motivation to even care about DUST.
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Galen Reply:
August 19th, 2009 at 2:18 pm
I was really looking forward to Walking in Stations to be announced as we have been waiting since it was announced prior to the last fanfest.
I'd really like to see them complete one product first, then branch out. What happened to being 'laser focused on EVE' ?
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Mynxee Reply:
August 19th, 2009 at 10:29 pm
They knew that WiS wouldn't increase revenues as significantly as a whole new game addressing an entirely different market is likely to do. Bottom line will always take precedence. I'm sure there will be bleedover from DUST to EVE, so DUST just sweetens the pot..err, bottom line. Besides that, if DUST has been in development for three years, I imagine the dev teams are getting anxious for some recognition for their efforts. WiS will eventually get here but I do wonder if it eventually will serve as the "middle ground" where the EVE and DUST players can interact (albeit w/o combat). Meanwhile, I wonder if the new COSMOS will be used to provide some interaction opportunities between the two groups of players.
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Galen Reply:
August 22nd, 2009 at 2:03 am
Hmm, meet ups in game between the pilots and the soldiers, in the bars in the stations. Hmm, perhaps the "avatars" for the COSMOS product for EVE? Something like the online communities for XBox, but much better? That would be interesting….
November 24th, 2009 at 1:40 pm
Cheers for the useful information – I enjoyed reading it!
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January 21st, 2010 at 8:22 pm
Pretty nice post. I just happened to find your website and felt compelled to tell you that it has been enjoyable reading your blog posts. Of course, I’ll be adding your feed to my reader and I’m definitely looking forward to your next post.
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Galen Reply:
January 22nd, 2010 at 2:53 am
Thank you for commenting and thank you very much for reading!
There are many EVE related blogs out there. You can obtain an OPML file to import into your reader at:http://www.eve-druid.com/eve-player-blogs-opml-do... This is updated on a regular basis. You can find the updates at: http://www.evebloggers.com/?page_id=139.
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